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Hi guys.. I am not sure where to post this question..
I am using C++ and open gl to write a application. I compiled it using scons and I get ...
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- 04-26-2009 #1Just Joined!
- Join Date
- Apr 2009
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- 3
Help with make files
Hi guys.. I am not sure where to post this question..
I am using C++ and open gl to write a application. I compiled it using scons and I get the output .
Now i need to switch to qt which means I need to get to make files. I wrote my .pro files which looked like what I am showing now
<code>
TEMPLATE = app
DEPENDPATH += .
CONFIG -= moc
CONFIG += qt
CONFIG(opengl) {
message(Building with OpenGL support.)
} else {
message(OpenGL support is not available.)
}
#OUTPUTS
TARGET = Rigid_Body_Simulation
#DIRECTORY PATHS
OBJECTS_DIR += ../bin/DEBUG
MOC_DIR += ../bin/tmp
UI_DIR += ../bin/tmp
# Input
INCLUDEPATH += .\
$(HOME)/GraphicsLib/include\
../include
HEADERS += ../include/BaseBodyDynamics.h\
../include/defines.h\
../include/Matrix3x3.h\
../include/UTIL.h\
../include/vec_Util.h\
../include/basemath.h\
../include/globals.h\
../include/Primitives.h\
../include/Vec3d.h\
../include/MainWindow.h
SOURCES += BaseBodyDynamics.cpp \
globals.cpp \
main.cpp \
Matrix3x3.cpp \
Primitives.cpp \
Vec3d.cpp \
vec_Util.cpp\
MainWindow.cpp
INTERFACES += Rigid_Body_Simulation.ui
QT += opengl
LIBS+= -lGLEW -lGL -lGLU -L $(HOME)/GraphicsLib/lib -l GraphicsLib
</code>
When I run qmake this generates a make file which when compiled throws up errors stating that Opengl is not found on my system. Can someone point me to where I have gone wrong???Last edited by sundar0206; 04-26-2009 at 04:25 PM. Reason: fixing the codes
- 04-26-2009 #2Linux Guru
- Join Date
- Apr 2009
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- I can be found either 40 miles west of Chicago, or in a galaxy far, far away.
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Please don't cross-post all over the place! First off, you will have to look at all your postings to find out what people are saying to you, instead of one place. Second, it is irritating. Third, I think it is a violation of the Terms of Service for this site (it is on other forums, for sure). Anyway, I answered this in one of your other postings...
Sometimes, real fast is almost as good as real time.
Just remember, Semper Gumbi - always be flexible!


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