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you replace it with another -march= option or did you just remove -march= altogether?...
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  1. #11
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    you replace it with another -march= option or did you just remove -march= altogether?
    Their code will be beautiful, even if their desks are buried in 3 feet of crap. - esr

  2. #12
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    Alright, thing still crash's. Ive tried changing my CFlags too and still nothing! :X

    I removed it all together.
    CFLAGS="-O3 -mcpu=i686 -pipe"

  3. #13
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    I opened Gaim in a sheel this time around and wanted to see if I get anything now, and I got this:
    slip@***** slip $ gaim
    Gaim has segfaulted and attemp ted to dump a core file.
    This is a bug in the software and has happened through
    no fault of your own.

    It is possible that this bug i s already fixed in CVS.
    If you can reproduce the crash , please notify the gaim
    maintainers by reporting a bug at
    http://gaim.sourceforge.net/bu g.php

    Please make sure to specify wh at you were doing at the time,
    and post the backtrace from th e core file. If you do not kno w
    how to get the backtrace, plea se get instructions at
    http://gaim.sourceforge.net/gd b.php. If you need further
    assistance, please IM either R obFlynn or SeanEgn and
    they can help you.
    Aborted (core dumped)

  4. #14
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    Code:
    (gdb) backtrace
    #0  0x4064b391 in kill () from /lib/libc.so.6
    #1  0x4003346d in pthread_kill () from /lib/libpthread.so.0
    #2  0x4003378b in raise () from /lib/libpthread.so.0
    #3  0x4064b134 in raise () from /lib/libc.so.6
    #4  0x4064c67b in abort () from /lib/libc.so.6
    #5  0x080da85c in sighandler (sig=0) at main.c:410
    #6  0x40036635 in __pthread_sighandler () from /lib/libpthread.so.0
    #7  <signal handler called>
    #8  0x40eee870 in ?? &#40;&#41;
    #9  0x41052e4f in acommon&#58;&#58;Config&#58;&#58;get_default&#40;acommon&#58;&#58;ParmString&#41; const &#40;&#41;
       from /usr/lib/libaspell.so.15
    #10 0x41051963 in acommon&#58;&#58;Config&#58;&#58;retrieve&#40;acommon&#58;&#58;ParmString&#41; const &#40;&#41;
       from /usr/lib/libaspell.so.15
    #11 0x410452a6 in acommon&#58;&#58;find_word_list&#40;acommon&#58;&#58;Config*&#41; &#40;&#41;
       from /usr/lib/libaspell.so.15
    #12 0x410473bc in acommon&#58;&#58;new_speller&#40;acommon&#58;&#58;Config*&#41; &#40;&#41; from /usr/lib/libaspell.so.15
    #13 0x4104270c in new_aspell_speller &#40;&#41; from /usr/lib/libaspell.so.15
    #14 0x40d15f68 in aspell_provider_request_dict &#40;&#41;
       from /usr/lib/enchant/libenchant_aspell.so
    #15 0x400be6c5 in enchant_broker_request_dict &#40;&#41; from /usr/lib/libenchant.so.1
    #16 0x400b9e92 in gtkspell_set_language_internal &#40;&#41; from /usr/lib/libgtkspell.so.0
    #17 0x400ba105 in gtkspell_new_attach &#40;&#41; from /usr/lib/libgtkspell.so.0
    #18 0x080d92fc in gaim_gtk_setup_gtkspell &#40;textview=0x82acc38&#41; at gtkutils.c&#58;1109
    #19 0x080b2570 in setup_im_pane &#40;conv=0x8285bf8&#41; at gtkconv.c&#58;3907
    #20 0x080b32d9 in gaim_gtk_add_conversation &#40;win=0x82af948, conv=0x8285bf8&#41;
        at gtkconv.c&#58;4224
    ---Type <return> to continue, or q <return> to quit---
    #21 0x0806d617 in gaim_conv_window_add_conversation &#40;win=0x82af948, conv=0x8285bf8&#41;
        at conversation.c&#58;533
    #22 0x0806de0f in gaim_conversation_new &#40;type=GAIM_CONV_IM, account=0x82af948, name=0x0&#41;
        at conversation.c&#58;823
    #23 0x0809fbe9 in gtk_blist_row_activated_cb &#40;tv=0x8267230, path=0x82a92f8, col=0x8268658,
        data=0x0&#41; at gtkblist.c&#58;677
    #24 0x4019e3eb in _gtk_marshal_VOID__BOXED_OBJECT &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #25 0x4045e0e7 in g_closure_invoke &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #26 0x4047156f in signal_emit_unlocked_R &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #27 0x4047050a in g_signal_emit_valist &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #28 0x404707c4 in g_signal_emit &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #29 0x40272a69 in gtk_tree_view_row_activated &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #30 0x40264aca in gtk_tree_view_button_press &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #31 0x4019cfcf in _gtk_marshal_BOOLEAN__BOXED &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #32 0x4045e837 in g_type_class_meta_marshal &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #33 0x4045e0e7 in g_closure_invoke &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #34 0x4047101a in signal_emit_unlocked_R &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #35 0x4047027e in g_signal_emit_valist &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #36 0x404707c4 in g_signal_emit &#40;&#41; from /usr/lib/libgobject-2.0.so.0
    #37 0x4028a2ab in gtk_widget_event_internal &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #38 0x4019cdc7 in gtk_propagate_event &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #39 0x4019bac5 in gtk_main_do_event &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #40 0x40369e75 in gdk_event_dispatch &#40;&#41; from /usr/lib/libgdk-x11-2.0.so.0
    #41 0x404b9f10 in g_main_dispatch &#40;&#41; from /usr/lib/libglib-2.0.so.0
    #42 0x404b8298 in g_main_context_dispatch &#40;&#41; from /usr/lib/libglib-2.0.so.0
    #43 0x404ba3cd in g_main_context_iterate &#40;&#41; from /usr/lib/libglib-2.0.so.0
    ---Type <return> to continue, or q <return> to quit---
    #44 0x404b889f in g_main_loop_run &#40;&#41; from /usr/lib/libglib-2.0.so.0
    #45 0x4019b2ff in gtk_main &#40;&#41; from /usr/lib/libgtk-x11-2.0.so.0
    #46 0x080db13f in main &#40;argc=1, argv=0xbffff974&#41; at main.c&#58;937
    #47 0x4063790b in __libc_start_main &#40;&#41; from /lib/libc.so.6
    &#40;gdb&#41;
    Thats from the core and gdb.

  5. #15
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    Quote Originally Posted by maxcow of Gentoo Forums
    it seems aspell is involved, so you could try:
    Code:
    USE="-spell" emerge gaim
    and if that doesn't work, change your CFLAGS to only "-O2" in /etc/make.conf
    and emerge gaim.
    That USE flag fixed it.

  6. #16
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    cool.. hard to believe that sometimes the problem is something that simple..
    Their code will be beautiful, even if their desks are buried in 3 feet of crap. - esr

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