Quote:
|
Originally Posted by Dalani Good renderings stubb. You game to render like that if I eventually send you a floor plan and furniture models?? Those materials in blender are a headache.. |
Not that difficult, really. The basic principle is very similar to every other softwares aswell. Got diffuse, ambient, specular, normal etc. I was (am) a max user, when I begin with Blender I bumped into alot of problems aswell, specially my first blender version is 2.25. Now that's headache. No undo, no sub objects, etc.
But back then I can already see that blender has full potential to what have become now, a complex software that is comparable to commercial softwares. so I keep tracking and lurking on blender development progress. Today at version 2.43, it rocks. Believe me, not even commercial softwares can catch up with blender development speed. Learning blender is great investment I tell you.
Alot of complain about blender material too, specially on the datablocks thing. Just worry about those. Let blender manage the so-called "datablocks". If you're strong in logic, you can use nodes aswell to cook your home made materials. How neat is that.