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Hello dear Linux friends,
Im running 3D Model Viewer project for some time now and Im the only programmer....but It looks like I will need some help.
The project is ...
- 10-28-2007 #1
Looking for the team for 3D Model Viewer
Hello dear Linux friends,
Im running 3D Model Viewer project for some time now and Im the only programmer....but It looks like I will need some help.
The project is currently for Windows, but I want to make a Linux Version too.
Model Viewer is built from two parts:
1. Converter (Java based)
2. Renderer (D3D9 Version for Windows, and OpenGL for Linux)
Viewer: D3D9 Version for Windows
3D Model Viewer itself is developed for Windows OS, but it runs fine on Linux under Wine. For rendering the DirectX 9 Technologies are used.

Ball model from Microsoft Direct SDK.
I dont need help on this part.
Viewer: OpenGL Version for Windows
Note: The Linux Version of 3D Model Viewer development will start after first public Converter release.
Converter (Java based)
More problems are caused by converter.
3D Model Converter is a handy application which converts most of well known models (.fbx, .3ds, .max, .mdl, .obj...) to 3D Model Viewer readable model OR TO ANY OF OTHER WELL KNOWN MODEL FROMATS. (.fbx, .3ds, .max, .mdl, .obj...)
The problem is:
I cant develop this application on my own. Thats why I need your help.
The fact is:
1. I want the Converter for Windows And Linux.
Thats why Java can be the most appropriate language for Converter.
3D Model Coverter will be an opensource program under GPL License. All Coverter developers will take the Credit.
I also decided to run this project because of all Linux modelers who need this tool more than Windows guys.
So, Dear Linux friends and Java Programmers.
If you are interested in this project, please reply to this thread or send a mail to jan1024188@gmail.com You can use this form:
Note: If there wont be enaught interest, the Converter will be written in C++ using WinAPI and wont support Linux.Name:
Surname (Second name):
Age:
Job/Occupation:
Interest (Why joint the project):
Knowlege:
Any projects worked on:
E-Mail:
MSN ID (If you have one):
here is simple design:

For better understanding I made this:

So, why is this thread here?
The fact is: We need the 3D Model Converter done, but I cant do it on my own. Thats why Im asking for help. I choosed Java, because I want it running on Linux and Windows.
Dear programmers,
PLEASE HELP!
Any opinions welcome!
If you sign up to the project, I expect products. Project must be accomplished!
Here is yet QUOTE from my website
Thanks in advance,Why Model Viewer?
jan1024188's software Model Viewer is dedicated to all modelers who would like to check their models without inserting them in the game and loading the game engine to render.
Model Viewer is a practic Windows program for rendering the 3D Models.
How Model Viewer works?
Model Viewer is built from two parts:
1. Converter
2. Renderer ( 3D Model Viewer)
Converter:
Converter is a smooth program which lets user choose which models (with Textures) to load. It will support many of well used models (.fbx, .x, .3ds .max ...) and textures (.dds, .jpg...). Than the converting engine executes and converts users model to Model Viewer readable format or to one of formats user wishes. Than the path file is writen.
Converter will be writen in Java and avaliable for Windows and Linux OS.
DESIGN:
Here is simple form the converter should look like:
Download The Converter Design.exe Here
3D Model Viewer for Windows (D3D9):
Model Viewer reads the path file and loads the specific model. Model Viewer will contain many of features like animations rendering, lighting, different precompiled effects, screenshots maker etc.
The main point is to make modelers friendly software for easy and fast checking and viewing of 3D models.
Screenshot from early development:
Ball model from D3D SDK.
3D Model Viewer for Linux (OpenGL)
More details on:
LinuxForums.org - Click here to open
Development
Right now I (jan102418
am the only developer (programmer), but I hope some more people will join the project.
I need a lot of help with Converter part. If you want to help click here to join the project.
Some specifications:
3D Model Wiewer for Windows:
Programming language: C/C++
A.P. Interface (API): WinAPI, DirectX 9,DirectX 10, XNA
Platform: Microsoft Windows XP/Vista
License and type: Shareware, Copyright © 2006 - 2007 jan1024188's software
3D Model Wiewer for Linux:
Programming language: C/C++
A.P. Interface (API): OpenGL
Platform: Linux
License and type: GPL, Opensource
3D Model Converter:
Programming language:Java
SDK: GTK, Windows
Platform: Linux, Windows XP/Vista
License and type: GPL, Opensource
Hope You like my project.
jan1024188 - jan@fedoraproject.org
Jan1024188
- 10-29-2007 #2
Updated
Anybody, interested in this project? Any questions, suggestions, opinions?
All welcome here.
- 10-29-2007 #3forum.guy
- Join Date
- May 2004
- Location
- arch linux
- Posts
- 18,082
Looks like a nice project!

When will you be starting on the Linux version?oz
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- 10-29-2007 #4
The 3D Model Converter for Linux will start with development when I get some Java programmers and Python scripters.
The OpenGL Engine for Model Viewer will start become the task after first Converter release.
So, please, everyone who wants to help...mail me ( jan1024188@gmail.com )
Regards,
Jan
EDIT:
I got some ugly comments like: We dont need your Model Viewer - We have Blender.
Blender is a great tool for Modelling and comes with simple OpenGL Renderer. The renderer can render only models in .blend format and not others (That will be supported by 3D Model Viewer).
Also, I made an test:
I made a cube using Blender, and rendered it using Blender renderer. Here is result:

I rendered same cube using my Model Viewer:


Thanks to DXUT Framework, the results are nice. You can zoom, rotate model, move light... Thats what makes rendernig nice
BTW: Ozar, thanks for cleaning up this thread.
- 10-29-2007 #5
Well Done Jan ! I am impressed with your work. I would like to contribute but I am pretty busy untill next week. I will definitely contact you soon.
These are for you...

Keep up the good work !!!It is amazing what you can accomplish if you do not care who gets the credit.
New Users: Read This First
- 10-29-2007 #6
Hey casper,
Thanks for bananas...I was starving
Here are some for you:

You are Certified Java Programmer...Id be very happy see you working on this project. Hope, you will find some free time
Im so glad to se such positive response
- 10-29-2007 #7
Update. v0.3.0.2
Hello,
I decided to inform you about updates made on 3D Model Viewer D3D9: (v0.3.0.2)
-First at all, I was trying to integrate animations in the engine, but failed (some basics are done).
-polished renderer (Solved that broken shader problem)
-some work has been done on configs and file I/O

Still looking for Java Programmers!
- 10-30-2007 #8
v0.3.1.6
Hello,
Here is next update (v0.3.1.6)
Whats done?
1.) Engine has been redesigned, so working smoother. (designed Elegant loading solution)
2.) New GUI Dialog added
3.) Preshaders integrated in the Engine
4.) ResetDevice configured (All loads well after reset of device)
5.) Old, unsafe File IO removed
Screenshot:

The 3D Model Viewer has been also lunched in Linux. Screenshot:
There are yet no members in the team. Project needs C++ OpenGL programmers, Java programmers, Python coders, Webmaster, Donators...
If you are interested in the project, send a mail to jan1024188@gmail.com
- 10-30-2007 #9
Seems alright... duno what it's for but it looks good
- 10-30-2007 #10


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