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03-07-2008
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#1 (permalink)
| | Just Joined!
Join Date: Mar 2008
Posts: 0
| New Idea- need programmers! Okay, so I used to be a Microsoft person, until I got Linux Ubuntu on my computer!
Its great, and a really fast, stable platform, BUt what keeps people from moving over to Linux?
The answer is Games. I still have a hard drive with XP on it because frankly the games for Linux suck. Microsoft owns the flight simulator, first person shooter and RTS market, there is no arguing there. So, what do we want to do about it? I have seen open source programs that work better than their pay ware counterparts. Let's make it happen for the gaming industry.
People will want to switch if they know that they aren't leaving behind the world of games. Windows is slow and not the best for gaming, but Linux is perfect, no excess programs in the background, no blue screen of death, just great response!
I propose that we make a open source First person shooter! and because it will be open source, all flavours could be made with the game engine everything from civil war ERA stuff to modern day things like rockets. SO, let me know what you guys think about it and send me a message at blitzracer at comcast.net |
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03-07-2008
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#2 (permalink)
| | Linux Guru
Join Date: Mar 2005 Location: Texas
Posts: 1,697
| Quote: |
Originally Posted by Futirepilot09 I propose that we make a open source First person shooter! | A quick google turned up this: First Person Shooters | Linux App Finder
None of these will do? |
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03-07-2008
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#3 (permalink)
| | Linux Engineer
Join Date: Nov 2007 Location: Córdoba (Spain)
Posts: 1,213
| Quote:
Originally Posted by Futirepilot09 I propose that we make a open source First person shooter! and because it will be open source, all flavours could be made with the game engine everything from civil war ERA stuff to modern day things like rockets. SO, let me know what you guys think about it and send me a message at blitzracer at comcast.net | List of free first-person shooters - Wikipedia, the free encyclopedia
That's just on a quick search. If you really want to make something, you should first check if one of the already existing projects (there are a lot of them) fits you. If not, there's always time to start a new one. But first make some research on what's available. You don't want to re-invent the wheel again, do you?
Besides that, if you use a windows fps, there's an high chance that you will be able to run it with wine. |
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03-08-2008
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#4 (permalink)
| | Just Joined!
Join Date: Mar 2008
Posts: 0
| yes. I use the wine program frequently, for some of those games too, but what if we made it to work natively? Because that would improve FPS and allow us to get full advantage of features. A lot of those games dont have useable features since they arent running on a real PC. And the ones that are native are using the old quake engine and such. I fell asleep playing the Alien arena game. Im thinking of something with a story line and good gameplay. where you do more than just run around and shoot. like the Jedi knight series, you solve puzzles as well as fight. Im not such a fan of senseless killing I guess but a game is more enjoyabe with better immersion. So in a sense I am reinventing the wheel, and this time Im adding spikes... |
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03-10-2008
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#5 (permalink)
| | Just Joined!
Join Date: Feb 2008
Posts: 67
| You're looking to make a commercial-quality fps for Linux. Something more than id's linear shooters like Quake 4 and Doom (is there a difference?) right? I was just thinking about this a few days ago and I've been dabbling in the SDL library for making 2D games, eventually getting into OpenGL to help make a GOOD fps for Linux. The one's that are available for Linux natively seem unfinished and rushed. The Linux community is HUGE (obviously) and I think if we take our time on it, we can come up with something great. And if there were more good games on Linux, it would encourage big time developers to make ports for all their games to Linux. We'd need a lot of skilled people though, more than just programmers. We'll need modelers, animators, and possibly the most important part of a game's success, writers to come up with a good story.
You can email me at Jvincent08@gmail.com if you're serious about this kind of project. Do you have experience in any of the things I just mentioned? |
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03-10-2008
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#6 (permalink)
| | Super Moderator
Join Date: Aug 2004 Location: Texas
Posts: 8,748
| Quote:
Originally Posted by JVincent08 The one's that are available for Linux natively seem unfinished and rushed. | Pardon me, but the last time I played Doom 3, Quake 4 or Unreal Tournament they felt very far from "unfinished and rushed." Could you perhaps define what you consider to be a "finished and unrushed" project? The games I mentioned are identical in performance and visual quality to their MS Windows counterparts, so if you consider them "rushed" you must mean the games themselves, not specifically the native Linux ports. Quote: |
And if there were more good games on Linux, it would encourage big time developers to make ports for all their games to Linux.
| I'm sorry but until Linux commands more than 10% of the desktop computers in the world, Linux games will not be more than a side project for a few singular game development houses. It's simple economics: you make the game for the OS that brings you the largest possible profit base. Right now that OS is Microsoft Windows, and second place is Apple's OS X.
Don't get me wrong; it's a neat idea, but I just don't realistically think it can be done. Please feel free to gather together and prove me wrong. I'll happily recant. |
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03-10-2008
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#7 (permalink)
| | Linux User
Join Date: Jul 2005 Location: South Africa
Posts: 453
| I believe people would have done this long-gone had it been such a great idea in the first place. Though TechiMoe has it spot-on like usual. |
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03-11-2008
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#8 (permalink)
| | Just Joined!
Join Date: Feb 2008
Posts: 67
| Quote: |
Pardon me, but the last time I played Doom 3, Quake 4 or Unreal Tournament they felt very far from "unfinished and rushed."
| Sorry, I was referring to the games like Nexuiz and Tremulous. Not the commercial native ports. Quote: |
Could you perhaps define what you consider to be a "finished and unrushed" project?
| For the most part, its just that I haven't found any FPS developed specifically for Linux (not counting ports like Quake 4) with a single-player story-based mode. To me, a mutli-player only game seems unfinished. Maybe not necessarily rushed, but still unfinished. Thats just my personal taste I suppose. Quote: |
I'm sorry but until Linux commands more than 10% of the desktop computers in the world, Linux games will not be more than a side project for a few singular game development houses.
| A 2002 article on CNet claimed that Linux has about 3.8% of the desktop market. That was 6 years ago. I don't know the current percentage, and I'm sure it hasn't reached 10% yet, but I imagine that its rising (albeit slowly) and good games for Linux could only help. Quote: |
Right now that OS is Microsoft Windows, and second place is Apple's OS X.
| And I'm sure it will be that way for a long time. I don't think the OP's idea was to push Linux to the top of the gaming market, and neither is mine, but nice high quality games (by high quality, I mean more than good graphics, which we all know Linux is already capable of) couldn't hurt and MAYBE in future years, after there has been a good amount of such games produced, developer's might decide to port more games to Linux. Quote: |
Don't get me wrong; it's a neat idea, but I just don't realistically think it can be done.
| What is "it"? Develop a good game for Linux? Or bring Linux to the top of the gaming market? The first can most certainly be done, I don't see why I couldn't be. The second one, I never implied that it was realistically possible. I guess I should have been more clear. |
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03-11-2008
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#9 (permalink)
| | Just Joined!
Join Date: Mar 2008
Posts: 0
| appearances arent everything. okay, linux games may look like their windows counterparts, but the animation, physics and overall story are next to nothing. it's easy to make textures and mask the quake from it, but thats all we ever do. We need to make games that have some feel to em', imerse the player in something other than arcade gameplay. Call of duty (all of them) look great, and thay have a feel to them that make the player "feel" like he IS that charicter. these games being made, I have Dl'd most of them to my ubuntu library and they just are plain BORING. Linux has the capability to do so much more than windows. Its so responsive and dosnt hog memory like Vista, we need to use that to our advantage and make something good. Ive been thinking of an Idea for a couple days about making a game about a deployment to Iraq, Interaction with local, similar to the gameplay of FABLE where it is non linear yet every choice you make creates a juicy storyline. the graphics could be made similar to Americas Army and the weapons systems would behave similar to that. these are the games Im talking aobut. enemy lines where you senselessly run around senseleswsly in a Tron like enviroment (the 1980's or '70's cant remember ) shootin these weird blocks that are supposed to look like people its just boring. Linux is deckades behind in the gaming industry. let's do something. Open source programming is the future, it pits the most motivated individuals together to create superior programming, after people get tire of paying out the rear end for programs and Os's from microsoft and macintosh they will look more sereously look at Linux as their alternate. Ubuntu, being extremly userfriendly and Linux in general being virtually virus proof it is better than both Os's, the only reason I have a hard drive of Windows is because it enables me to play my games. If we can make better ones for linux, I will drop Windows in an instant. |
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03-11-2008
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#10 (permalink)
| | Super Moderator
Join Date: Aug 2004 Location: Texas
Posts: 8,748
| Quote:
Originally Posted by JVincent08 Sorry, I was referring to the games like Nexuiz and Tremulous. Not the commercial native ports.
For the most part, its just that I haven't found any FPS developed specifically for Linux (not counting ports like Quake 4) with a single-player story-based mode. To me, a mutli-player only game seems unfinished. Maybe not necessarily rushed, but still unfinished. Thats just my personal taste I suppose. | I see. Now I understand what you were talking about. You're right; there aren't many single-player story-driven games out there for Linux, in any genre. The issue probably stems from the fact that it's a lot harder to come up with one than to just build a multiplayer engine and let the people who play it make the action.
I'm not saying it can't be done. I'm a big fan of single-player story driven games so I'd certainly like to see more of them native to Linux. Quote: | A 2002 article on CNet claimed that Linux has about 3.8% of the desktop market. That was 6 years ago. I don't know the current percentage, and I'm sure it hasn't reached 10% yet, but I imagine that its rising (albeit slowly) and good games for Linux could only help.
| Careful. There are quite a few folks who would say there are already good games for Linux out there. They're not your personal favorite choice in genres, but they exist. Quote: |
What is "it"? Develop a good game for Linux? Or bring Linux to the top of the gaming market? The first can most certainly be done, I don't see why I couldn't be. The second one, I never implied that it was realistically possible. I guess I should have been more clear.
| Good games can and already have been made for Linux. That's not the issue. I just think the scope of a high-quality story-driven FPS game done entirely by volunteers is much larger and more complicated than a "let's sit down and do it" approach can handle. Again, please do prove me wrong. I'll happily try your game out when you reach a stable build of it. |
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