[Phoronix] LGP Introduces Linux Game Copy Protection
I understand that some sort of copy protection is probably necessary (if for no other reason than to appease the CEOs and other suits of the world), but their particular implementation bothers me.
When I purchased Penny Arcade: Episode 1, I was asked to verify my key with an internet connection, once. It was annoying (since my work network blocked it and I have no reliable net at home), but once it was done, I was golden.
This system LGP will use calls home indefinitely, and requires you to enter a password every single time you launch the game. There's a threshold here that they've crossed between "protecting our investment" and "treating our customers like criminals." I had considered purchasing Sacred, since it's the first game by LGP that's a genre I like, but this move has forced me to reconsider.
What do you all think of this?