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I just did a fresh netinstall of debian i also just installed my quake 3 native and was trying to run it, but i've come to this issue.. I'm running ...
  1. #1
    Just Joined!
    Join Date
    Apr 2008
    Posts
    4

    No direct rendering

    I just did a fresh netinstall of debian

    i also just installed my quake 3 native and was trying to run it, but i've come to this issue..

    I'm running on a nvidia geforce ti 4200


    Code:
    GL_RENDERER: Mesa GLX Indirect
    
    
    ***********************************************************
     You are using software Mesa (no hardware acceleration)!
     Driver DLL used: libGL.so.1
     If this is intentional, add
           "+set r_allowSoftwareGL 1"
     to the command line when starting the game.
    ***********************************************************
    ...WARNING: could not set the given mode (3)
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    -----------------------
    ----- CL_Shutdown -----
    -----------------------
    Sys_Error: GLimp_Init() - could not load OpenGL subsystem
    From what i've read, when you do glxinfo| grep render, it should say yes. but i get this...

    Code:
    droogie@debian:~$ glxinfo| grep render
    direct rendering: No
    OpenGL renderer string: Mesa GLX Indirect

    Could someone show me how to get this working? Thanks

  2. #2
    Blackfooted Penguin daark.child's Avatar
    Join Date
    Apr 2006
    Location
    West Yorks
    Posts
    4,343
    Look in /etc/X11/xorg.conf for a line similar to the one below
    Code:
    #    Load       "dri"
    Change it to
    Code:
        Load       "dri"

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