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So I purchased Quake 4 downloaded the linux installer and got it up and running on my machine.
Debian unstable 2.6.12 nVidia GeForce 4
Game runs great (for my specs ...
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- 10-24-2005 #1Linux User
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- Apr 2005
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- Ohio
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Quake 4 Sound issues
So I purchased Quake 4 downloaded the linux installer and got it up and running on my machine.
Debian unstable 2.6.12 nVidia GeForce 4
Game runs great (for my specs anyway.. ) but the sound is all distorted. I don't have a clue where to begin to troubleshoot this.
I have several other games installed and working properly and experience no sound problems with them. ( bzflag, ut2004, savage, etc.. )
Quake 4 on the other hand, well. it's sorta hard to describe.
there is audio, but everything sounds like the reverb it turned the whole way up and the speech was done with an old software synthesizer, that is being put through a harmonizer. so it's basically completely un-intelligable. weapon sounds and background music all suffer from this distortion.
I'm not even sure how to determine if I'm using alsa or oss, there are packages installed for both.
I tried apt-get install libsdl1.2debain-alsa but was informed that libsdl1.2debian-oss was already installed. so maybe that's a clue. I checked for SDL because it is a requirement for the game.
I went ahead and had it remove the oss versionand install the alsa version which had no effect on quake4, but screwed up the sound for the other games. so I put it back the way it was..
So here i sit with an awesome game on my linux box that I can't enjoy due to a sound issue.
Thanks for any help or suggestions. or even a pointer to a good forum that has community support of this specific game ( UT2004 had a nice Linux forum on the publishers site.. can't find a comparable forum for Q4 though
)
- 10-24-2005 #2
A lot of folks (myself included) had this same kind of issue with Doom 3. For me, I switched distros, but there's a possible other solution on the id Doom 3 FAQ here:
Long URLRegistered Linux user #270181
TechieMoe's Tech Rants
- 10-25-2005 #3Linux User
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- Apr 2005
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- Ohio
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Thanks techieMoe that did the trick..
set s_alsa_pcm plughw:0
set NumberOfSpeakers 2
all it's all good now !!
SOLVED
- 10-26-2005 #4Just Joined!
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- Oct 2005
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Wait, so would I add these in the terminal after "quake4" or in quake4's console after i've already started it?
Originally Posted by farslayer
- 10-27-2005 #5Read the link provided a few posts up.
Originally Posted by chiisu Registered Linux user #270181
TechieMoe's Tech Rants
- 10-28-2005 #6Just Joined!
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- Aug 2005
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I've tried that and alot of other things and nothing. My sound in quake4 is indescribably torturing. I get all this when running quake.
And the whole, 4096 frame overflow stuff, goes on through the whole game.Code:Async thread started idUsercmdGenLocal::MouseMove: Ignoring ridiculous mouse delta. snd_pcm_writei short write: 3450 out of 4096 snd_pcm_writei short write: 1380 out of 2048 idAudioHardwareALSA::Write: 4096 frames overflowed and dropped snd_pcm_writei short write: 1380 out of 2048 snd_pcm_writei short write: 690 out of 1024 snd_pcm_writei short write: 690 out of 1024 snd_pcm_writei short write: 690 out of 1024 guid set to m5p8RAdpRJ8 snd_pcm_writei short write: 690 out of 1024
And yes my sound works in everything else except Quake4
EDIT: Scratch that...my sound DOESN'T work in everything...now i'm getting this in UT2004
*sigh*...Am i a magnet for problems or something?Code:open /dev/[sound/]dsp: No such file or directory
- 10-28-2005 #7I don't have the foggiest idea what's causing your other errors, but this one might be caused by some program or daemon blocking access to your sound card. KDE sometimes does this with its artsd daemon.
Originally Posted by Anonymous1c4 Registered Linux user #270181
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