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Hey:
I'm a self-proclaimed Linux newbie, but my question, hopefully, is simple...
A kernel patch like openMOSIX allows many processes to migrate between computers. Does the same apply to the ...
- 06-19-2006 #1Just Joined!
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Gaming and Clusters
Hey:
I'm a self-proclaimed Linux newbie, but my question, hopefully, is simple...
A kernel patch like openMOSIX allows many processes to migrate between computers. Does the same apply to the GPU calculutations for games like Unreal or Halo? If not, what kind of software/solutions do I need to see?
I'm basically trying to distribute the processes of running a standalone game on a cluster (more specifically, running Ubuntu Linux).
- 06-19-2006 #2
I would think that getting information to and from any clusters over a network would seriously compromise any sort of realtime graphics. You'd need to be at least at the speed of a PCIe bus, which is pretty damned fast.
Unless I've completely misunderstood what you're talking about.
DT
- 06-19-2006 #3Just Joined!
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Correction...
OK, to clarify...
Please consider the question above assuming that you can get data transfer between nodes comparable to having everything on one computer (examples: Myrinet, Infiniband).
- 06-20-2006 #4
A quick google turned up chromium and a practical application.
DT
- 06-20-2006 #5Just Joined!
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About Chromium...
*kicks self repeatedly
Stupid me. I was just searching Chromium the other day. I ignored it when the only examples of its usage were big displays and PowerWalls. Grrr.
My revised question, then, is:
Is Chromium kernel-based, like openMOSIX, in that it's transparent to processes once in use?


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