troubles with ut2004 and openGL
i was able to install ut2004 without problems until i ran it.
i works fine when useing software rendering (but has to be under 640x480)
but when i select opengl it displays a whole bunch of polygons out of place.
(while it is kinda cool to see a bunch a headless men running across an invisible bridge i would rather have it normal)
i downloaded and install the patch but it didn't change anything.
i am using mdk 10.0 and an ATI 9200 card (on linux's fglrx drivers NOT ati's (i have had a BAD history with those drivers which required major effort to fix (not mentioning headaches) so i would be hesitate to try loading them again)
but if i have just missed something simple (or not so simple) i would love to get this game working for me.
waiting for a response.