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unmasking packages
Hi everyone! I have a question. I've been trying to emerge a package that apparently is masked. The exact message is:
!!!All ebuilds that could satisfy "quake1" have been masked.
!!! One of the following masked packages is required to complete your request:
- games-fps/quake1-2.40-r1 (masked by -* keyword)
I've man emerge and it gives two solutions: to take a look in the package.mask file (but quake1 is not masked there, it doesn't show anywhere) and the other is to look in package.keywords (wich is empty). Googleing around I cannot seem to find how to instruct portage to install quake1 package anyways; everywhere I find the ~x86 (ACCEPT_KEYWORDS="~x86") but it is not masked because of that keyword... any ideas? Thanks in advance!
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Try emerging one of these packages.
games-fps/quake1 [ Masked ]
Latest version available: 2.40-r1
Latest version installed: [ Not Installed ]
Size of downloaded files: 3,136 kB
Homepage: http://www.idsoftware.com/games/quake/quake/
Description: The original Quake engine straight from id !
License: GPL-2
* games-fps/quake1-ctf
Latest version available: 4.0
Latest version installed: [ Not Installed ]
Size of downloaded files: 36,906 kB
Homepage: http://www.threewave.com/
Description: The original Three Wave Capture The Flag
License: as-is
* games-fps/quake1-data
Latest version available: 2.40
Latest version installed: [ Not Installed ]
Size of downloaded files: 0 kB
Homepage: http://www.idsoftware.com/games/quake/quake/
Description: iD Software's Quake 1 ... the data files
License: as-is
* games-fps/quake1-killer
Latest version available: 2.2z
Latest version installed: [ Not Installed ]
Size of downloaded files: 2,883 kB
Homepage: http://kqp.mpog.com/ http://www.planetquake.com/qca/reviews/patch143.htm
Description: The Killer Quake Patch
License: as-is
* games-fps/quake1-movies
Latest version available: 0
Latest version installed: [ Not Installed ]
Size of downloaded files: 36,418 kB
Homepage: http://www.planetquake.com/cineplex/history.html
Description: a collection of all the greatest Quake movies
License: as-is
* games-fps/quake1-rally
Latest version available: 1.2
Latest version installed: [ Not Installed ]
Size of downloaded files: 13,644 kB
Homepage: http://www.quakerally.com/
Description: TC which turns Quake into a Rally racing game
License: as-is
* games-fps/quake1-teamfortress
Latest version available: 2.9
Latest version installed: [ Not Installed ]
Size of downloaded files: 4,717 kB
Homepage: http://www.planetfortress.com/teamfortress/
Description: The classic Team Fortress Quake World mod
License: as-is
* games-fps/quake1-textures
Latest version available: 20040716
Latest version installed: [ Not Installed ]
Size of downloaded files: 123,110 kB
Homepage: http://np.teamfortress.org/
Description: a collection of new and high resolution textures for id's Quake
License: as-is
I did a emerge --search quake1 to find these packages.
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EDIT: Huge mistake. I was able to emerge some of those packages. Thank you, budman7!
still... does anyone know what does the -* keyword mean? and how to proceed emerging such source (if possible)?
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Could you post the contents of etc.make.conf?
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Sure:
CFLAGS="-O2 -march=pentium4 -pipe"
CHOST="i686-pc-linux-gnu"
CXXFLAGS="${CFLAGS}"
MAKEOPTS="-j2"
besides a couple of comments.
Regards,
magus.
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Looks fine to me.
I would put in there
ACCEPT_KEYWORDS="~x86"
That way you don't have to type it in whenever you try to emerge something.
They say that the stuff you could get is unstable, but IMO it is very stable, just not well proven.