Santy's blog

for those of you who don't recognize xnormal. It is a map generator tool specially for generating normal maps. If you work in 3D, specially nowadays, you'll surely need this. Along with blender, specially since blender seems don't support tangent space normal map generation (would took a while I suppose), this tool will be a great addition.

Xnormal don't just able to generate normal maps, but also tons of them, specially faster Ambient Occlusion map generation, compared to traditional ones.

I'm not involved in anyway with xnormal, is just that this is great software and deserve some word spread