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WHILE TRYING TO INSTALL MY ATI DRIVERS I GET THIS MESSAGE [root@localhost Documents]# rpm -i --force fglrx-4.3.0-3.9.0.i386.rpm *** Trying to install a precompiled kernel module. *** WARNING *** Tailored kernel ...
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  1. #1
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    ATI DRIVERS + AND MANDRAKE 10


    WHILE TRYING TO INSTALL MY ATI DRIVERS I GET THIS MESSAGE
    [root@localhost Documents]# rpm -i --force fglrx-4.3.0-3.9.0.i386.rpm
    *** Trying to install a precompiled kernel module.
    *** WARNING ***
    Tailored kernel module for fglrx not present in your system.
    You must go to /lib/modules/fglrx/build_mod subdir
    and execute './make.sh' to build a fully customed kernel module.
    Afterwards go to /lib/modules/fglrx and run './make_install.sh'
    in order to install the module into your kernel's module repository.
    (see readme.txt for more details.)

    As of now you can still run your XServer in 2D, but hardware acclerated
    OpenGL will not work and 2D graphics will lack performance.

    failed.
    *** Error: no kernel module build environment - please consult readme.
    Installed: qt3 (gcc 3.2) based control panel application
    ===
    ATI display drivers successfully installed
    please run 'fglrxconfig' now
    ===

    WHEN TRYING TO MAKE THE INSTLL FILE
    [neshi@localhost neshi] su root
    Password: :0
    [root@localhost neshi]# cd .
    [root@localhost neshi]# cd ..
    [root@localhost home]# cd ..
    [root@localhost /]# cd\ /lib/modules/fglrx/build_mod
    bash: cd /lib/modules/fglrx/build_mod: No such file or directory
    [root@localhost /]# cd/ /lib/modules/fglrx/build_mod
    bash: cd/: No such file or directory
    [root@localhost /]# cd lib/modules/fglrx/build_mod
    [root@localhost build_mod]# ./make
    bash: ./make: No such file or directory
    [root@localhost build_mod]# dir
    2.6.x agpgart.h i7505-agp.c nvidia-agp.c
    agp3.c agp.h libfglrx_ip.a.GCC2
    agp_backend.h firegl_public.c libfglrx_ip.a.GCC3
    agpgart_be.c firegl_public.h make.sh
    [root@localhost build_mod]# ./make.sh
    bash: ./make.sh: Permission denied
    [root@localhost build_mod]#
    Any Help Thank you
    [/b]

  2. #2
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    here is how i installed mine :

    first enter as root

    su
    <your password>

    1.Force install Newest ATI drivers from ati.com

    rpm -i --force RPMNAME.rpm

    2. Ran ./make.sh under build_mod directory

    cd /lib/modules/fglrx/build_mod
    sh make.sh

    3. Ran ./make_install.sh under fglrx directory

    cd /lib/modules/fglrx
    sh make_install.sh

    4. Run fglrxconfig : Options that I selected are below.

    Hope this helps.!
    Thank you user - xodustrance -



    ================================================== ============================
    ATI - FIRE GL - BE THE CREATOR
    ================================================== ============================

    This program will create the ATI "XF86Config-4" file
    - based on your selections - for the below listed boardtypes...

    - ATI Radeon 8500 / 9100
    - ATI FireGL 8700 / 8800 / E1
    - ATI FireGL T2
    - ATI Radeon 9000
    - ATI Radeon 9200
    - ATI Radeon 9500
    - ATI Radeon 9600
    - ATI Radeon 9700
    - ATI Radeon 9800
    - ATI FireGL Z1 / X1 / X2
    - ATI Mobility M9
    - ATI Mobility FireGL 9000
    - ATI Mobility M9PLUS

    The "XF86Config-4" file usually resides in /etc/X11.


    Press [Enter] to continue, press 'q'&[Enter] or [Ctrl]+'c' to abort.






    ================================================== ============================
    Mouse
    ================================================== ============================

    Specify the mouse port type. Choose one from the following list:

    1. Serial Port
    2. PS/2 or USB with PS/2 protocol
    3. Inport Bus

    Enter the number for your port type: [2] 2







    Specify the mouse model. Choose one from the following list:

    1. PS/2 Mouse (X11 generic ps/2 mouse driver)
    2. PS/2 Wheel Mouse (X11 generic ps/2 wheel mouse driver)
    3. Microsoft Intellimouse (PS2)
    4. Microsoft IntelliMouse Explorer (PS2)
    5. Kensington ThinkingMouse (PS2)
    6. Logitech MouseManPlus (PS2)
    7. Alps Glidepoint PS/2 Touchpad
    8. Genius NetMouse
    9. Genius NetScroll

    Enter the number for your mouse model: [2] 2


    If your mouse has only two buttons, it is recommended that you enable
    Emulate3Buttons.

    Do you want to enable Emulate3Buttons (y/n)? [n] n

    Now give the full device name that the mouse is connected to, for example
    /dev/tty00 or /dev/mouse or /dev/psaux (includes IBM Laptops).

    Mouse device: [/dev/mouse] /dev/psaux






    ================================================== ============================
    Keyboard
    ================================================== ============================

    Please select one of the following keyboard types that is the better
    description of your keyboard. If nothing really matches,
    choose 1 (Generic 101-key PC)

    1. Generic 101-key PC
    2. Generic 102-key (Intl) PC
    3. Generic 104-key PC
    4. Generic 105-key (Intl) PC
    5. Dell 101-key PC
    6. Everex STEPnote
    7. Keytronic FlexPro
    8. Microsoft Natural
    9. Northgate OmniKey 101
    10. Winbook Model XP5
    11. Japanese 106-key
    12. PC-98xx Series

    Enter a number to choose the keyboard type: [1] 1






    Please select the layout corresponding to your keyboard

    1. U.S. English
    2. U.S. English w/ISO9995-3
    3. Belgian
    4. Bulgarian
    5. Canadian
    6. Czechoslovakian
    7. German
    8. Swiss German
    9. Danish
    10. Spanish
    11. Finnish
    12. French
    13. Swiss French
    14. United Kingdom
    15. Hungarian
    16. Italian
    17. Japanese
    18. Norwegian

    Press [Enter] for the next page or
    enter the number for your keyboard layout country: 1






    ================================================== ============================
    FireGL Display Settings
    ================================================== ============================

    Quad Buffer Stereo ("Active Stereo"):

    This driver does support Quad Buffer Stereo ("Active Stereo")
    in combination with a CRT monitor (refresh rate abt. 100 to 120 Hz)
    and the appropiate stereo viewing subsystem hardware. This can be
    e.g. a shutter glasses system (infrared or wired) or an active
    polarisation device paired with passive stereo polarization glasses.

    Do you want to enable "Quad Buffer Stereo" (y/n)? [n] n






    ================================================== ============================
    TV out Configuration
    ================================================== ============================

    Do you want to enable TV out (y/n)? [n] n






    ================================================== ============================
    FireGL Screen Layout
    ================================================== ============================

    ------------------------------------------------------------------------------
    | Maximum resolution for OpenGL operation |
    | |
    | - R200 chip family (Radeon 8500-9100 Pro, FireGL 8700/8800/E1): |
    | 2048x2048 |
    | - R300 chip family (Radeon 9500-9700 Pro, FireGL T2/Z1/X1/X2): |
    | 2560x2560 |
    ------------------------------------------------------------------------------

    Choose configuration from the list below

    1. Single Head (1 screen, second dark)
    2. Laptop Mode (Ability to toggle between internal / external screen)
    3. Clone Mode (2 screens - same content)
    4. Big Desktop (2 screens - one framebuffer)
    5. Dual Head (2 screens - two drivers)

    Enter the number for your configuration: [1] 1






    ================================================== ============================
    Single Head selected
    ================================================== ============================






    ================================================== ============================
    Monitor Settings
    ================================================== ============================

    Now we want to set the specifications of the monitor(s). The two critical
    parameters are the vertical refresh rate, which is the rate at which the
    the whole screen is refreshed, and most importantly the horizontal sync rate,
    which is the rate at which scanlines are displayed.

    The valid range for horizontal sync and vertical sync should be documented
    in the manual of your monitor. If in doubt, check the monitor database
    /usr/X11R6/lib/X11/doc/Monitors to see if your monitor is there.

    Press [Enter] to continue, press 'q'&[Enter] or [Ctrl]+'c' to abort.






    You must indicate the horizontal sync range of your monitor. You can either
    select one of the predefined ranges below that correspond to industry-
    standard monitor types, or give a specific range.

    It is VERY IMPORTANT that you do not specify a monitor type with a horizontal
    sync range that is beyond the capabilities of your monitor. If in doubt,
    choose a conservative setting.

    hsync in kHz; monitor type with characteristic modes
    1. 31.5 ; up to 640x480 @ 60 Hz (VGA)
    2. 31.5 - 37.9; up to 800x600 @ 60 Hz (SVGA)
    3. 31.5 - 48.4; up to 1024x768 @ 60 Hz (XGA)
    4. 31.5 - 60.0; up to 1024x768 @ 75 Hz (XGA)
    5. 31.5 - 68.7; up to 1024x768 @ 85 Hz (XGA)
    6. 31.5 - 80.5; up to 1280x1024 @ 75 Hz (SXGA)
    7. 31.5 - 91.1; up to 1280x1024 @ 85 Hz (SXGA)
    8. Enter your own horizontal sync range

    Enter your choice (1-: [1] 5


    You must indicate the vertical sync range of your monitor. You can either
    select one of the predefined ranges below or give a specific range.

    1. 20 - 60 (e.g. slow scan flat panels with DVI cable)
    2. 50 - 70 (VGA)
    3. 60 - 75
    4. 60 - 85
    5. 60 - 100
    6. Specify your own vertical sync range

    Enter your choice: [1] 3






    ================================================== ============================
    Display Modes
    ================================================== ============================

    The default resolution that the server will start-up with will be the first
    listed mode that can be supported by the monitor and card.
    Currently it is set to:

    "640x480" for 24-bit

    Modes that cannot be supported due to monitor or clock constraints will
    be automatically skipped by the server.

    1. Change the modes for 24-bit (24-bit color)
    2. The modes are OK, continue.

    Enter your choice: 1

    Select your modes from the following list:

    1 "640x480"
    2 "800x600"
    3 "1024x768"
    4 "1152x864"
    5 "1280x960"
    6 "1280x1024"
    7 "1400x1050"
    8 "1600x1200"
    9 "1792x1344"

    Please list the digits and characters for the modes that you want to use.
    For example, '632' selects "1280x1024" "1024x768" "800x600", with
    the default mode of "1280x1024".

    Which modes do you want? 2

    The default resolution that the server will start-up with will be the first
    listed mode that can be supported by the monitor and card.
    Currently it is set to:

    "800x600" for 24-bit

    Modes that cannot be supported due to monitor or clock constraints will
    be automatically skipped by the server.

    1. Change the modes for 24-bit (24-bit color)
    2. The modes are OK, continue.

    Enter your choice: 2

    You can have a virtual screen (desktop), which is screen area that is larger
    than the physical screen and which is panned by moving the mouse to the edge
    of the screen. The largest resolution in the modelist is used for any of the
    listed resolution with less dimensions. Each color depth can have a
    differently-sized virtual screen. Virtual screens resolutions are set
    for each color depth separately.


    Note: This grafics adapter will always select the maximum
    x and y resolution as the default virtual desktop resolution.
    This complies with general X11 specifications. see "man XF86Config".

    Do you want to use a virtual desktop where the dimensions are bigger
    than your maximum x and y screen resolution? (y/n) [n] n











    ================================================== ============================
    Direct Rendering Interface Restrictions
    ================================================== ============================

    Please specify which restriction sheme you want to implement:

    1. no restrictions - any user has access to the OpenGL ICD
    2. limited to group 'users' - only group members can access the OpenGL ICD
    3. limited to group 'root' - only group members can access the OpenGL ICD
    4. limited to group 'video' - only group members can access the OpenGL ICD
    5. limited to group 'dri' - only group members can access the OpenGL ICD

    Enter the number for your default user restrictions: [1] 1






    ================================================== ============================
    Application Profiles
    ================================================== ============================

    Please select application specific profile:

    1. Default
    2. Individual Configuration of Capabilities
    3. Maya
    4. SOFTIMAGE|XSI
    5. SOFTIMAGE|3D
    6. Houdini 4.0
    7. Houdini 5.0
    8. Houdini 5.5

    Enter the number for your profile: [1] 1






    ================================================== ============================
    Advanced Graphics Features Settings
    ================================================== ============================

    Do you want to initialize xfree86-dga (y/n)? [n] y

    Do you want to export pseudo color visuals (y/n)? [n] n

    Do you want to synchronize buffer swaps
    with the vertical sync signal (y/n)? [n] y






    ================================================== ============================
    Full Scene Anti Aliasing (FSAA)
    ================================================== ============================

    Please select multi sample visuals you want to share:

    1 = All (Visuals for 2,4 and 6 Samples per Pixel)
    2 = Visuals for 2 Samples per Pixel
    4 = Visuals for 4 Samples per Pixel
    6 = Visuals for 6 Samples per Pixel

    Please enter: [1] 2

    Do you want to force multi sample visuals
    for every OpenGL application? (y/n)? [n] n

    Disable FSAA Gamma (y/n)? [n] n

    Customize FSAA Multi Sample Position (y/n)? [n] n






    ================================================== ============================
    Advanced OS Settings
    ================================================== ============================

    External AGPGART module:

    It is possible (but not recommended) to turn off the usage of
    built-in agp support of the provided fglrx kernel module and
    use the external AGP GART module (agpgart.o) of the Linux kernel.
    If you want to use the external module then ensure that it loads
    prior to the drivers full startup. In order to manually load the
    external agpgart module execute this on the commandline (as root):
    /sbin/insmod agpgart
    or alternatively configure your system to auto load the module.

    Do you want to use the external AGP GART module (y/n)? [n] y






    AGP Locked User Pages

    The grafics driver is able to read and write textures and bitmaps trough AGP
    mapped and locked views of the main memory for the application's mem space.
    Performing those mapping task depends on several successfull interaction steps
    with the Linux kernel. A failure in this process might lead to some messages
    in the kernel log. If these kernel functions are failing silently or in case
    of other heavy incompatibility (e.g. a new kernel memory manger) then there
    is a high chance that the system will hang as soon as the graphics adpater
    wants to read from assumed but nor really mapped memory location.

    If you do see that the advanced fgl_glxgears application halts your session
    whilst the simple glxgears does run nicely then please disable this feature.

    If you do see lots of notifications about failed kernel calls for mem locking
    then please disable this feature and re-check the kernel message log.

    Do you want to enable "AGP Locked User Pages" (y/n)? [y] y






    TLS Method: *** this only applys to the FireGL workstation boards ***

    The grafics driver supports two different methods of thread local storage.
    The first method is fast but might immediately abort when used with
    WineX, VM emulators or some other advanced programming tools.
    The second method is up to 10% slower in a few rendering cases
    but does nicely cope with any sort of exotic software.

    For more details on this topic, please see the readme.

    If not totally sure about your needs, then please select "0 - default".

    0 - default (FireGL workstation boards: fast)
    1 - fast operation (only for standard gnu C/C++ OpenGL applications)
    2 - compatible operation (for WineX, VM emulators and some profilers)

    Which storage method do you want to use? [0] 0






    ================================================== ============================
    Finish
    ================================================== ============================

    I am going to write the XF86Config-4 file now. Make sure you don't accidently
    overwrite a previously configured one.

    Shall I write it to '/etc/X11/XF86Config-4' (y/n)? y

  3. #3
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    Thanks man one questions are you able to play games because even after this cnt get them to work had to swap my old GF4 Ti 4200 into this box to get them to run. A well good news is im playing games and have a 100% linux system now to find some more linux games.

  4. $spacer_open
    $spacer_close

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