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Hi, im new to these forums, and i suppose to linux. My friend recently asked me to set up a few HL servers on his dedicated server. Whenever i background ...
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- 03-12-2005 #1Just Joined!
- Join Date
- Mar 2005
- Posts
- 2
Backgrounding.....
Hi, im new to these forums, and i suppose to linux. My friend recently asked me to set up a few HL servers on his dedicated server. Whenever i background the command, i believe it is successful, as the HLDS console ......goes in the background....and the ssh console comes back up. But, when i exit ssh, the HLDS server goes down, and i lag out.
-Any help appreciated,
Greg0rz
- 03-13-2005 #2Linux User
- Join Date
- Feb 2005
- Posts
- 290
lol, HLDS, how familiar
those were the days ...... no more college, no more CS 
ok, back to the topic, you have two choices:
1)
(note the nohup and the trailing &)Code:nohup /path/to/hlds --map cs_dust --blablabla --maxplayers 20 &
this way, it sends the process into the background, and the only way to terminate it is by rcon in game or kill -9
2) use screen: (search for gnu screen from the net and should return you plenty of results, probably already included in your linux distro)
and you're returned with a shell prompt.... don worry. to access your hlds screen, typeCode:screen -A -m -d -S hlds /path/to/hlds --map cs_italy --blablabla --maxplayers 12
and you're in, while in the hlds console, to "quit" from screen session, use ctrl-a, release ctrl and press dCode:screen -r hlds
a ha, good luck
- 03-13-2005 #3Linux User
- Join Date
- Feb 2005
- Posts
- 290
the script that i wrote years ago:
Code:#!/bin/sh ##################################################### # script to start halflife dedicated server on linux # only a specific user is allowed to run this # # by: adam7979 ##################################################### #the home directory for the normal user NORMALUSER="/home/adam" #the normal user's login name USERNAME="adam" #the halflife dedicated server's directory HALFLIFEDIR="/halflife/hlds_l" #full path to this script plus it's name THISSCRIPTNAME="/halflife/hlds_l/startserver" #end of user input ############################################################################# if [ "$USERNAME" = "$USER" ]; then echo "id identified. proceed..." else echo "id denied. existing."; exit fi testhlds=`ls $NORMALUSER/.screen|grep hlds|awk -F. {'print $1'}` echo "testhlds is $testhlds" if `kill -CHLD $testhlds >/dev/null 2>&1`; then echo "Server already started. See now? (y/n)"; read decision case $decision in y|Y ) screen -r hlds; exit;; n|N ) echo "exiting..."; exit ;; esac else if test -e $NORMALUSER/.screen/$testhlds.hlds; then rm $NORMALUSER/.screen/$testhlds.hlds > /dev/null fi fi HOME=$NORMALUSER export LD_LIBRARY_PATH=$HALFLIFEDIR:$LD_LIBRARY_PATH ip=`/sbin/ifconfig eth0|grep "inet addr:"|awk -F: {'print $2'}|cut -d\ -f 1` echo "starting counter-strike dedicated server." echo "maxplayers? (default: 28)" read mp case $mp in "" ) mp=28 ;; esac echo "map available:" cd $HALFLIFEDIR/cstrike/maps ls -C *.bsp echo "map? (default: de_dust)" read map case $map in "" ) map=de_dust ;; esac echo "maximum player: $mp" echo "map : $map" echo "server ip : $ip" echo "is that correct? (y/n)" read decision case $decision in n|N ) exec $THISSCRIPTNAME ;; y|Y ) cd $HALFLIFEDIR; screen -A -m -d -S hlds ./hlds_run -game cstrike +maxplayers $mp +map $map +sv_lan 1 -nomaster +ip $ip ;; esac echo "starting server. please wait..." sleep 1 echo "." sleep 1 echo "." sleep 1 echo "." echo " " $THISSCRIPTNAME
- 03-28-2005 #4Just Joined!
- Join Date
- Mar 2005
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- 2
thanks for the help guys ^_^, i got it running now



