Results 1 to 3 of 3
So here's the deal, I was compiling Mesa 3D right. And it said that it needed libdrm 2.blah.15 and I had 2.blah.12. So I remove the 2.blah.12 package and compile ...
Enjoy an ad free experience by logging in. Not a member yet? Register.
- 01-21-2010 #1
- Join Date
- Jan 2010
Cannot find libdrm
Not having libdrm is also prohibiting me to use OpenGL in Starcraft and Quake 2, which is making me a very sad panda.
- 01-31-2010 #2
without more information such as which version of slackware you are running, i'm not sure where to send you for help.
my first guess is that when you upgraded libdrm, you just compiled from source. you should have located the libdrm.SlackBuild for your your version and used it to compile libdrm for you. now, this doesn't fix dependencies, but it does set up the environment correctly to build and install libdrm. it will also create a slackware package that you can install using slackware's installpkg command.
best bet is to removed the libdrm that you installed from source and start with the SlackBuild from here: Index of /slackware-current/source/x/libdrm
this one is for slackware-current, i'm sure google will turn up a SlackBuild for your version of slack. if not, i've had pretty good success using older and newer slackbuilds on my 12.1 box.
- 02-12-2010 #3
- Join Date
- Feb 2010
Sometimes it's as simple as running "ldconfig" after a compile. Add any unusual library paths to /etc/ld.so.conf.