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Basically, 1942 gets all the way to the spawn, all menus (as far as I can tell) run fine, sound is somewhat jumpy at above 11khz. But anyhow, I can ...
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- 12-09-2008 #1
Battlefield 1942 -- spawn freeze
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
And a few more, but these are the ones that I think are causing the problems. Any ideas? Keep in mind that I'm somewhat a Linux newbie
Ubuntu 8.10 (Intrepid), Wine version 1.1.10