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I'm on Ubuntu. I am running Starcraft through Wine and the single-player game works fine, but when I try to connect to Battle.net for online play (and to download updates), ...
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- 10-14-2006 #1Just Joined!
- Join Date
- Oct 2006
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- 13
Running Wine with Starcraft and connecting to B.net
I'm on Ubuntu. I am running Starcraft through Wine and the single-player game works fine, but when I try to connect to Battle.net for online play (and to download updates), the first thing that happens is the game totally quits. Here's everything I saw in the terminal from when I started the game until when it quit:
Code:tom@tom-laptop:~$ wine /media/cdrom0/setup.exe tom@tom-laptop:~$ fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy fixme:bitblt:X11DRV_BitBlt potential optimization - client-side DIB copy fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17f520) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17ed80)->(0x20024,00000013) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x17ed80)->(1,(nil)): Stubwine: Unhandled page fault on write access to 0x012fc000 at address 0x6c0580 (thread 0016), starting debugger... Modules: Cannot get info on module while no process is loaded Threads: process tid prio (all id:s are in hex) 00000015 (D) (null) 0000001d 2 0000001c 0 0000001b 15 0000001a 15 00000018 1 00000016 0 0000000f 00000011 0 00000010 0
--Could anyone help me out?


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