I installed Jedi Knights: Jedi Academy VIA loki installer from here. It installed fine, but when i try to run it, I get this warning:


When i click "Yes" the title screen comes up, then it closes and shows this error in the console:

JA: v1.0.1.0 win-x86 Oct 24 2003
Initialising zone memory .....
----- FS_Startup -----
Current search path:
Z:\usr\local\games\jediacademy\base\assets3.pk3 (16 files)
Z:\usr\local\games\jediacademy\base\assets2.pk3 (62 files)
Z:\usr\local\games\jediacademy\base\assets1.pk3 (8320 files)
Z:\usr\local\games\jediacademy\base\assets0.pk3 (15346 files)
Z:\usr\local\games\jediacademy/base

----------------------
23744 files in pk3 files
execing default.cfg
execing jaconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: Z:\usr\local\games\jediacademy
Couldn't write jaconfig.cfg.
Initializing OpenGL subsystem
...initializing QGL
succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...66 PFDs found
...MCD acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc available
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...ignoring GL_EXT_texture_filter_anisotropic
...Using GL_EXT_texture_edge_clamp
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_NV_point_sprite not found
...GL_NV_register_combiners not found
Initializing OpenGL extensions
...GL_S3_s3tc available
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...ignoring GL_EXT_texture_filter_anisotropic
...Using GL_EXT_texture_edge_clamp
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_NV_point_sprite not found
...GL_NV_register_combiners not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9600 Generic
GL_VERSION: 2.0.6011 (8.28.
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:75
GAMMA: software w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
compressed lightmaps: disabled
texture compression method: GL_EXT_texture_compression_s3tc
anisotropic filtering: disabled (0.000000 of 16.000000)
Dynamic Glow: disabled

------- sound initialization -------
Initializing DirectSound
failed
Z_Malloc(): Failed to alloc 11802401 bytes (TAG_FILESYS) !!!!!
---------------------------------------------------------------------------
Zone Tag Bytes
-------- -----
HUNKALLOC 2335673 ( 2.22MB) in 29 blocks ( 80540 Bytes/block)
FILESYS 1193446 ( 1.13MB) in 20 blocks ( 59672 Bytes/block)
SMALL 6080 ( 0.00MB) in 553 blocks ( 10 Bytes/block)
MODEL_GLM 1436573 ( 1.37MB) in 1 blocks ( 1436573 Bytes/block)
IMAGE_T 2552 ( 0.00MB) in 29 blocks ( 88 Bytes/block)
GHOUL2 132096 ( 0.12MB) in 1 blocks ( 132096 Bytes/block)
INFLATE 44372 ( 0.04MB) in 3 blocks ( 14790 Bytes/block)
NEWDEL 32784 ( 0.03MB) in 1 blocks ( 32784 Bytes/block)
---------------------------------------------------------------------------

The zone is using 5183576 bytes (4.94MB) in 637 memory blocks
The zone peaked at 8433446 bytes (8.04MB)
----- CL_Shutdown -----
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
(Repeat): Z_Malloc(): Failed to alloc 11802401 bytes (TAG_FILESYS) !!!!!


what does this mean?