Enormous graphic problems using Wine 1.1.6
Hello everybody,
i'm running archlinux with kernel 2.6.27 on my machine using a Ati X1800GTO graphicscard and latest fglrx drivers.
If i want to start a game, like Starcraft for example, the picture seems to be crimped to half of the screen (the other half stays black) and as a result weird, tiny squares appear, containing that, what is meant to be the game...
i can't tell, whether this is really an issue with wine or not. it also might be a configuration problem in my xorg.conf or a "simple" compatibility-failure with my graphicscard. i just don't know !
but i was wondering, if anybody has/had the same problem and/or can maybe help me fixing it :)
wine prompts the following by starting the game from console:
Code:
[jay@cogitoergosum Starcraft]$ wine Starcraft.exe
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f420,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3794
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13bc20,0x13cac0): stub
My xorg.conf can be found at
xorg.conf - nopaste.com (beta)
Here's some more information:
It's the same with SuSE 11.0 32/64bit and latest wine/ati-drivers, self-compiled wine-version 1.1.6 and other games like UnrealTournament '99. I also tried different driver versions...
The game looks quite normal, when i'm starting X with vesa.
Ah, and i forgot to mention, that native 3D-apliccations run smoothly and without the described picture-error - i'm not an expert, but it might have something to do with DirectX..??
Greetings!